1
00:00:11,460 --> 00:00:15,400
Until about T-minus four minutes,
a lot of stuff starts going down.

2
00:00:18,960 --> 00:00:21,710
T-minus three minutes,
closing out the propellant load,

3
00:00:21,794 --> 00:00:26,200
so you're finishing out the liquid oxygen
load and the liquid fuel load.

4
00:00:31,260 --> 00:00:34,700
T-minus 40 seconds,
we stop interacting with the pad.

5
00:00:37,100 --> 00:00:39,000
The vehicle's just on its own.

6
00:00:41,180 --> 00:00:42,850
All right.
Attention all B19 operators,

7
00:00:42,934 --> 00:00:45,614
this is the final go/no-go poll
for today's operations.

8
00:00:45,698 --> 00:00:48,896
Our main objective today is
a 10-engine static fire.

9
00:00:48,980 --> 00:00:51,337
Why 10 engines instead of all 33?

10
00:00:51,421 --> 00:00:54,298
This is the first V3 booster
down at the pad right now,

11
00:00:54,382 --> 00:00:57,000
so there's a lot of stuff
that can go wrong.

12
00:00:57,320 --> 00:01:01,101
And if we do have a bad day, it limits
the scope of the issues that we can have.

13
00:01:01,185 --> 00:01:05,202
This will be the highest chamber pressure
we've ever seen on a vehicle at SpaceX,

14
00:01:05,286 --> 00:01:08,400
so definitely going to be
a pretty spicy test today.

15
00:01:08,928 --> 00:01:11,800
And then you're counting down
from T-minus 40.

16
00:01:11,909 --> 00:01:15,500
T-minus four on is when
my heart rate really starts to tick up.

17
00:01:19,360 --> 00:01:21,100
And then we light the engines.

18
00:02:28,240 --> 00:02:33,391
We are in the Starfactory, and this is an
almost one million square foot facility

19
00:02:33,475 --> 00:02:37,500
that we've built to enable that production
of both ship and booster.

20
00:02:42,056 --> 00:02:44,852
Starship is a fully reusable rocket.

21
00:02:44,936 --> 00:02:46,773
It's two stages, so it has a ship,

22
00:02:46,857 --> 00:02:49,700
which is the upper stage,
and a booster below it.

23
00:02:50,837 --> 00:02:54,800
The booster accelerates the ship
to get it going towards orbit.

24
00:02:55,858 --> 00:02:58,074
The ship is what actually goes into orbit.

25
00:02:58,158 --> 00:03:01,800
They take the people or the payload
to wherever they're going.

26
00:03:19,060 --> 00:03:20,700
The sound of progress.

27
00:03:22,120 --> 00:03:23,638
The rivet guns

28
00:03:23,722 --> 00:03:25,300
and the sledgehammers.

29
00:03:26,160 --> 00:03:28,400
Less sledgehammers than there used to be.

30
00:03:32,820 --> 00:03:36,200
The story of Starship starts
with the founding of SpaceX.

31
00:03:36,980 --> 00:03:37,996
Three,

32
00:03:38,080 --> 00:03:39,080
two,

33
00:03:39,180 --> 00:03:40,200
one.

34
00:03:44,600 --> 00:03:48,301
Rather than starting with the vehicle
that Elon envisioned needing

35
00:03:48,385 --> 00:03:50,581
to get people to the moon and Mars,

36
00:03:50,665 --> 00:03:54,222
he thought it would basically bankrupt
the company. It wouldn't be possible.

37
00:03:54,306 --> 00:03:57,000
So you have to bite it off
in small pieces.

38
00:04:13,600 --> 00:04:18,950
And so those pieces, which at the time
did not seem small at all, were Falcon 1,

39
00:04:20,920 --> 00:04:22,200
Falcon 9,

40
00:04:24,312 --> 00:04:25,988
Dragon,

41
00:04:26,040 --> 00:04:27,800
both cargo and crew,

42
00:04:28,600 --> 00:04:29,900
Falcon Heavy.

43
00:04:31,240 --> 00:04:33,050
- Falcon Heavy is supersonic.

44
00:04:33,134 --> 00:04:36,151
- These were the building blocks
that let us cut our teeth

45
00:04:36,235 --> 00:04:38,300
on learning how to do rockets.

46
00:04:39,856 --> 00:04:42,473
Not the way the aerospace industry
had been doing it,

47
00:04:42,557 --> 00:04:45,894
but the way we needed to do it
to end up here where we are today

48
00:04:45,978 --> 00:04:47,500
working on Starship.

49
00:04:58,442 --> 00:05:02,400
Version 3 is what I like to call
the foundational design

50
00:05:02,484 --> 00:05:04,361
of Starship booster and the pad.

51
00:05:04,445 --> 00:05:09,023
That's gonna give us the new capabilities
we need to do the missions in front of us.

52
00:05:09,107 --> 00:05:11,665
It'll be the one that puts humans
back on the moon.

53
00:05:11,749 --> 00:05:15,900
It'll be the ones that put the first
boot prints and then city on Mars.

54
00:05:26,495 --> 00:05:30,333
Starship is giant, and that scale
is not an accident.

55
00:05:30,417 --> 00:05:34,395
It's not to win some Guinness World Record
prize, which we did

56
00:05:34,479 --> 00:05:36,196
for both the ship and the tower.

57
00:05:36,280 --> 00:05:41,400
It's because we need that size
to do the things we dream of doing with it.

58
00:06:19,250 --> 00:06:22,486
Ship 39 is the first V3 rocket.

59
00:06:22,570 --> 00:06:25,554
This rocket is unlike anything
anybody's ever done before.

60
00:06:25,638 --> 00:06:28,455
Version 3 is basically
a clean sheet design of the ship.

61
00:06:28,539 --> 00:06:31,756
We essentially took a bunch of lessons
from version 1 and version 2,

62
00:06:31,840 --> 00:06:34,757
and we took a step back and said,
"What were the things that were really

63
00:06:34,841 --> 00:06:36,898
problematic, either from
a performance perspective

64
00:06:36,982 --> 00:06:39,839
or from a reliability perspective
on the previous rockets?"

65
00:06:39,923 --> 00:06:43,500
And then we directly addressed those
with a variety of new designs.

66
00:06:44,384 --> 00:06:47,121
It can go up to orbit,
it can stay on orbit for 48 hours,

67
00:06:47,205 --> 00:06:49,222
it can meet up with other ships,

68
00:06:49,306 --> 00:06:53,023
and it can do propellant transfers,
which is really the core technology

69
00:06:53,107 --> 00:06:54,604
that you need to unlock Starship.

70
00:06:54,688 --> 00:06:58,980
Once you unlock that capability,
the whole solar system is on your doorstep.

71
00:07:01,330 --> 00:07:03,487
And right now what we're doing is
we're actually going through checkouts,

72
00:07:03,571 --> 00:07:06,612
so we're actually kind of
bringing the rocket to life.

73
00:07:12,590 --> 00:07:17,552
We've never built a Ship V3 before
and gotten it to this state of production.

74
00:07:17,636 --> 00:07:21,454
So, we are going to have special things
to this specific vehicle

75
00:07:21,538 --> 00:07:24,134
that are going to be odd, but there's
also things about the architecture

76
00:07:24,218 --> 00:07:26,395
as a whole that we don't really
know how to deal with,

77
00:07:26,479 --> 00:07:28,356
because we've only done simulations,

78
00:07:28,440 --> 00:07:31,937
we've only built fluid models of how
we think a Ship V3 operates.

79
00:07:32,021 --> 00:07:33,598
Now we have the real deal next to us.

80
00:07:33,682 --> 00:07:35,138
- First priority is your safety.

81
00:07:35,222 --> 00:07:37,179
The second priority is make sure
the vehicle's okay,

82
00:07:37,263 --> 00:07:39,900
and then we worry about
executing to our schedule.

83
00:07:40,024 --> 00:07:43,061
We're quite excited, we're quite anxious,
but all things considered,

84
00:07:43,145 --> 00:07:46,900
we're pretty well prepared.
We think that we'll have a good result.

85
00:07:55,110 --> 00:07:59,668
We intentionally started Starship with
the ship portion because it was so novel.

86
00:07:59,752 --> 00:08:03,549
We have done a reusable booster before
with Falcon 9, and so it's at least

87
00:08:03,633 --> 00:08:05,374
a little bit better tread ground.

88
00:08:05,614 --> 00:08:08,371
I will say, I think the booster
turned out to be a lot harder

89
00:08:08,455 --> 00:08:10,000
than we gave it credit for.

90
00:08:19,539 --> 00:08:21,156
This is an entirely new rocket.

91
00:08:21,240 --> 00:08:25,037
This is the most ambitious vehicle design
I have ever personally worked on,

92
00:08:25,121 --> 00:08:28,100
and it is a wild thing to see
come to reality here.

93
00:08:36,446 --> 00:08:41,244
The version 1 flight test campaign
really exemplifies the rapid

94
00:08:41,328 --> 00:08:45,809
integrated test style
that we do in SpaceX engineering.

95
00:08:47,070 --> 00:08:49,627
It took us five flights
from our first attempt,

96
00:08:49,711 --> 00:08:52,648
from flight 1 to flight 5,
to successfully catch a booster,

97
00:08:52,732 --> 00:08:55,000
which was honestly mind-blowing.

98
00:08:57,154 --> 00:09:00,075
Flight 1 was able to get off the pad
successfully.

99
00:09:01,136 --> 00:09:03,553
It proved that we could get
this full system together,

100
00:09:03,637 --> 00:09:08,200
and we learned a lot from the eventual
failure of the vehicle in that flight.

101
00:09:11,860 --> 00:09:16,000
We were able to put together
a lot of improvements on the launch pad

102
00:09:18,063 --> 00:09:20,360
and on the vehicle hardware design

103
00:09:20,444 --> 00:09:23,645
that led to much better success
in flight 2.

104
00:09:25,806 --> 00:09:28,503
We were able to make it
with the booster to MECO.

105
00:09:28,587 --> 00:09:31,400
We were able to separate the ship.

106
00:09:31,708 --> 00:09:34,524
And we were able to begin boosting back
towards the launch site,

107
00:09:34,608 --> 00:09:38,145
so we hit the next big milestone
in the flight test campaign.

108
00:09:38,229 --> 00:09:42,000
On flight 3, we were able to get
all the way through our boost back burn.

109
00:09:43,110 --> 00:09:47,470
On flight 4, we were able to do
a successful water landing demonstration.

110
00:09:51,971 --> 00:09:53,400
And on flight 5,

111
00:09:55,151 --> 00:09:56,928
we were able to come back
to our launch site

112
00:09:57,012 --> 00:10:00,200
and successfully catch the vehicle
with our chopsticks.

113
00:10:10,954 --> 00:10:13,750
To be able to go fly that and have
complete mission success

114
00:10:13,834 --> 00:10:18,111
at that point of we got the payload
to orbit and we landed that rocket

115
00:10:18,195 --> 00:10:21,400
was incr- I'm getting goosebumps
talking about it now.

116
00:10:48,043 --> 00:10:51,660
We're about to get into a really exciting
period of the vehicle test campaign here,

117
00:10:51,744 --> 00:10:54,241
putting the thing through its paces
and making sure that everything

118
00:10:54,325 --> 00:10:56,000
we designed works okay.

119
00:11:04,470 --> 00:11:07,200
- You wanna stop about right here?
- Yeah.

120
00:11:18,930 --> 00:11:21,370
- Get the nut on.
- To get all of the pieces of the system

121
00:11:21,454 --> 00:11:24,111
working together for the first time,
and if we're going to learn anything

122
00:11:24,195 --> 00:11:28,200
from that, we'll learn it as quickly
as we possibly can.

123
00:11:29,456 --> 00:11:33,653
Booster 19 is actually the second of
the version 3 boosters that we've built.

124
00:11:33,737 --> 00:11:35,433
Booster 18 came before it.

125
00:11:35,517 --> 00:11:40,094
We had an unfortunate anomaly
during our first test campaign

126
00:11:40,178 --> 00:11:42,000
of the Booster 18 vehicle.

127
00:11:44,219 --> 00:11:48,256
This is the first version 3 booster
that we've built, so this is Booster 18.

128
00:11:48,340 --> 00:11:50,616
This is really awesome because
it's going to be our first

129
00:11:50,700 --> 00:11:54,057
full vehicle-level operation and test
with a version 3 vehicle,

130
00:11:54,141 --> 00:11:56,800
so the whole team's very excited
about this.

131
00:11:59,622 --> 00:12:01,122
Sure hope it works.

132
00:12:20,448 --> 00:12:23,065
When we were pressing
the nitrogen system,

133
00:12:23,149 --> 00:12:26,387
we had an explosion
that took out the rocket,

134
00:12:26,471 --> 00:12:29,708
and thankfully, we had designed
that test to be safe.

135
00:12:29,792 --> 00:12:32,053
If something like that happened,
we did not have propellants

136
00:12:32,137 --> 00:12:33,910
or reactive things on the vehicle,

137
00:12:33,994 --> 00:12:36,591
and so, the test site incurred
very little damage,

138
00:12:36,675 --> 00:12:39,500
and of course, nobody was hurt
in the incident.

139
00:12:56,482 --> 00:12:57,838
Yeah, it's part of testing.

140
00:12:57,922 --> 00:13:01,439
This is loud, so you learn to not be
super skittish as you're walking around.

141
00:13:01,523 --> 00:13:03,239
So we have our booster here on site.

142
00:13:03,323 --> 00:13:05,300
We're going to be performing a cryo proof.

143
00:13:05,384 --> 00:13:06,740
It's actually a really long day,

144
00:13:06,824 --> 00:13:10,921
so it's normally planned to be
a 12-hour overall prop load and offload.

145
00:13:11,005 --> 00:13:12,861
It's just a ton of propellant
that we're putting on the vehicle,

146
00:13:12,945 --> 00:13:15,242
and we do a bunch of test cases
throughout the whole day,

147
00:13:15,326 --> 00:13:17,246
so it's a long one.

148
00:13:23,200 --> 00:13:26,944
Taking Booster SM to cryo high-fill proof.

149
00:13:27,028 --> 00:13:32,705
Cryo proof is the first time you actually
put propellant onto the vehicle.

150
00:13:32,789 --> 00:13:35,386
The liquid propellant that we're
putting on does get pretty cold,

151
00:13:35,470 --> 00:13:38,126
generally in the 80 Kelvin range.

152
00:13:38,210 --> 00:13:40,736
We want to test like you fly
and fly like you test.

153
00:13:40,820 --> 00:13:44,000
- Going 70% proof percentage.
- Confirm.

154
00:13:49,140 --> 00:13:52,200
And fuel interface is fully cryo now.

155
00:13:57,577 --> 00:14:00,275
There is definitely nothing like
a late night with your team

156
00:14:00,359 --> 00:14:01,655
in the control room.

157
00:14:01,739 --> 00:14:03,436
It's one of those milestones
where you're like,

158
00:14:03,540 --> 00:14:07,202
"Wow, if I can load a rocket,
this is amazing."

159
00:14:13,840 --> 00:14:16,250
The FHT looks pretty stable.

160
00:14:17,340 --> 00:14:20,500
Let's go ahead and get booster
configured for offload.

161
00:14:21,020 --> 00:14:22,050
Copy.

162
00:15:21,667 --> 00:15:25,925
This is a Raptor 3.
V3 is a high-performance boost engine.

163
00:15:26,009 --> 00:15:29,590
It's also designed to be reusable
and highly reliable.

164
00:15:31,491 --> 00:15:36,109
We've learned a lot over the course
of producing around 600 V2 engines.

165
00:15:36,193 --> 00:15:40,614
You can see the amount of simplification
that's occurred between V2 and V3.

166
00:15:48,757 --> 00:15:51,854
The level of integration is really unique
for a rocket engine.

167
00:15:51,938 --> 00:15:57,139
That comes from a lot of work among many
engineers to consolidate the hardware.

168
00:15:58,479 --> 00:16:02,236
The effect of that is that it's actually
a higher reliability design.

169
00:16:02,320 --> 00:16:04,636
So fewer parts, it's cheaper,
faster to build.

170
00:16:04,720 --> 00:16:06,577
So that allows us to make
a lighter vehicle,

171
00:16:06,661 --> 00:16:11,222
to make a more reliable vehicle,
to overall just build a better rocket.

172
00:16:18,783 --> 00:16:22,520
Achieving full reusability
of an engine like this is really something

173
00:16:22,604 --> 00:16:24,725
that people haven't done before.

174
00:16:24,825 --> 00:16:28,542
The goal is to get the engine to behave
in a similar way to the engines

175
00:16:28,626 --> 00:16:30,826
on commercial airplanes.

176
00:16:34,187 --> 00:16:38,648
Frequently in interactions with people
outside of SpaceX,

177
00:16:40,808 --> 00:16:46,426
the perception is that things
far beyond what have ever been done before

178
00:16:46,510 --> 00:16:48,490
are impossible.

179
00:16:51,751 --> 00:16:56,652
Things being impossible is really to be
determined by breaking laws of physics.

180
00:16:58,913 --> 00:17:00,530
We are not breaking laws of physics.

181
00:17:00,614 --> 00:17:04,435
We're just trying to leverage them
as effectively as we can.

182
00:17:12,740 --> 00:17:15,696
All right. Attention all B19 operators,
this is the final go/no-go poll

183
00:17:15,780 --> 00:17:17,174
for today's operations.

184
00:17:17,258 --> 00:17:20,379
Our main objective today is
a 10-engine static fire.

185
00:17:21,300 --> 00:17:24,656
Static fire is the culmination
of the engineering process.

186
00:17:24,760 --> 00:17:27,477
We're bringing all of the pieces
of the puzzle together,

187
00:17:27,561 --> 00:17:29,341
and we are lighting the engines.

188
00:17:33,420 --> 00:17:36,099
And if you make it through that,
you have pretty good confidence

189
00:17:36,183 --> 00:17:38,900
that you're in a good position to go fly.

190
00:17:39,020 --> 00:17:40,100
Abort.

191
00:17:41,200 --> 00:17:44,318
On LVN1, looks like we kicked out due to
two combustors from the apex bank

192
00:17:44,402 --> 00:17:45,402
being faulted.

193
00:17:45,486 --> 00:17:49,347
Looks like we're up to engine time
of 2.135 seconds.

194
00:17:50,207 --> 00:17:52,564
We successfully lit all 10 engines.

195
00:17:52,648 --> 00:17:55,264
They were ramping up to power.

196
00:17:55,348 --> 00:17:58,925
Everything was looking good,
stage and engines combined.

197
00:17:59,029 --> 00:18:02,726
However, there was
a pad-side abort called.

198
00:18:02,810 --> 00:18:06,227
So what that means is
some sort of sensor tripped,

199
00:18:06,311 --> 00:18:09,372
and from there, we command a fast shutdown.

200
00:18:17,494 --> 00:18:21,391
It was a hard, a hard one,
and especially since we had to drop

201
00:18:21,475 --> 00:18:22,811
all the engines afterwards.

202
00:18:22,895 --> 00:18:26,776
And thankfully, 10 of them
were salvageable, which is good.

203
00:18:27,296 --> 00:18:32,433
We saw some data right after static fire
that showed about half the engines had

204
00:18:32,517 --> 00:18:33,713
what looked like mechanical damage,

205
00:18:33,797 --> 00:18:36,273
basically as a result
of the really fast shutdown.

206
00:18:36,357 --> 00:18:38,314
So we brought the booster
back to Mega Bay.

207
00:18:38,398 --> 00:18:42,854
We then decided to remove all 10 engines
from the booster

208
00:18:42,938 --> 00:18:46,555
so that we could troubleshoot
and understand what's going on those 10

209
00:18:46,639 --> 00:18:52,299
while still making progress on B19
by backfilling engines from B20.

210
00:18:58,920 --> 00:19:01,277
All right.
Attention all operators on LVN1.

211
00:19:01,361 --> 00:19:05,200
Today's main objective is
a 33-engine static fire on B19.

212
00:19:06,352 --> 00:19:08,900
Okay. Go/no-go poll
coming up in one minute.

213
00:19:16,323 --> 00:19:20,223
So we're doing our static fire today
with all 33 engines.

214
00:19:23,023 --> 00:19:26,400
This is the final go/no-go poll
for today's operations.

215
00:19:27,272 --> 00:19:29,028
- Flight software?
- Go.

216
00:19:29,112 --> 00:19:30,662
- AY?
- Go.

217
00:19:30,746 --> 00:19:32,208
- Raptor?
- Go.

218
00:19:32,292 --> 00:19:33,348
- Stage?
- Go.

219
00:19:33,432 --> 00:19:34,508
- CE?
- Go.

220
00:19:34,592 --> 00:19:36,668
- GC2?
- Go.

221
00:19:36,752 --> 00:19:38,488
- GC1?
- Go.

222
00:19:38,572 --> 00:19:40,000
- FC1?
- Go.

223
00:19:46,712 --> 00:19:47,908
T-minus ten,

224
00:19:47,992 --> 00:19:48,968
nine,

225
00:19:49,052 --> 00:19:49,928
eight,

226
00:19:50,012 --> 00:19:50,928
seven,

227
00:19:51,012 --> 00:19:51,948
six,

228
00:19:52,032 --> 00:19:53,028
five,

229
00:19:53,112 --> 00:19:54,028
four,

230
00:19:54,112 --> 00:19:55,108
three,

231
00:19:55,192 --> 00:19:56,508
two,

232
00:19:56,592 --> 00:19:57,800
mission.

233
00:20:00,032 --> 00:20:01,200
Wow.

234
00:20:20,972 --> 00:20:25,200
We kicked out early. All teams,
triage alerts. Prepare for offload.

235
00:20:30,072 --> 00:20:34,665
Today, we aborted our second attempt
of the B19 full count static fire.

236
00:20:34,749 --> 00:20:37,126
We actually had another pad abort
on the diverter.

237
00:20:37,210 --> 00:20:38,506
We made the engine start up

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and then ultimately lost
some of our sensors

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on one of the ramp manifolds.

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It basically said that
the manifold pressure was lower

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than we believe that it probably was,

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and it kicked us out at T+1.88 seconds.

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It's just tough 'cause
there are some things that are hard

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to test ahead of time.

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So the diverter, you can test as much
as you want, but you can't obviously

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test for what theoretical vibe

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and environment you're gonna see
when the engines are turned on.

248
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Anytime that you walk into an operation

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where you want to turn on 33 of these
enormously powerful engines

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00:21:15,203 --> 00:21:17,280
and get them all to work together

251
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and walk away from it in one piece,
that is a win.

252
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I think every test is always a success,

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and we had a bunch of findings
on the ground systems, the vehicle,

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00:21:28,469 --> 00:21:31,566
and the engines that I think
were really good to flag at this point,

255
00:21:31,650 --> 00:21:33,331
but definitely a bittersweet day.

256
00:21:40,594 --> 00:21:43,400
We have this saying called,
"Only the paranoid survive."

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The idea behind it is that there's
an enormous amount of information and data

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that's coming to you,
and if you can use that wisely,

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you can usually use that to figure out
where things are gonna go wrong

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in the future.

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And almost every time that we fail
something or have something go awry,

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there were clues in previous data
and previous operations

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that if you had known what to look for

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00:22:02,322 --> 00:22:04,819
and had been good enough
and paranoid enough to do so,

265
00:22:04,903 --> 00:22:06,400
could have found it there.

266
00:22:16,852 --> 00:22:21,332
It's been 10 months since Massey's
had the S36 anomaly.

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Ship 36 was a tough one.
We had a CPV explode,

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and it not only took out the rocket,

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00:22:34,009 --> 00:22:37,900
but it took out a lot of the test site
infrastructure over at Massey's.

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00:22:38,090 --> 00:22:40,467
How do we go make sure
if we have an anomaly again,

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00:22:40,551 --> 00:22:44,312
the pad can take a beating
and still survive?

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Losing a rocket is one thing.

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00:22:48,113 --> 00:22:51,000
We've got a production line for rockets,
and we can go make more.

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00:22:51,194 --> 00:22:53,931
Losing the physical infrastructure
of the launch pad or the test site

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is very difficult,
because you need to go repair that

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00:22:56,115 --> 00:22:59,800
over a period of many months
before you can get back into testing.

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Now we have Massey's back online here.

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We've really, you know,
built this rocket from scratch,

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00:23:09,079 --> 00:23:10,335
but we've also built
the pad from scratch,

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00:23:10,419 --> 00:23:12,200
so it's all kinds of new systems.

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00:23:12,340 --> 00:23:15,157
This will be the first time that we
bring together the pad and vehicle pieces

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00:23:15,341 --> 00:23:17,561
to make sure that they all work.

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00:23:20,792 --> 00:23:23,479
Static fire vehicle is in pre-pad clear,

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00:23:23,563 --> 00:23:25,900
about to get to our static fire
pad clear ops state.

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00:23:26,084 --> 00:23:28,961
We run 60 seconds on ship
because you get to see how

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00:23:29,045 --> 00:23:31,982
the vehicle thermals all shake out
and just general vehicle performance.

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00:23:32,066 --> 00:23:33,102
That if you can make it through that,

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00:23:33,186 --> 00:23:36,000
that you're in a reasonable position
to go fly.

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00:23:42,872 --> 00:23:43,900
Startup.

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00:23:49,512 --> 00:23:50,600
Throttle up.

291
00:23:55,192 --> 00:23:56,200
Plus 10.

292
00:23:57,992 --> 00:24:00,250
The journey of SpaceX is a journey

293
00:24:00,334 --> 00:24:03,431
to give humans access
to the solar system and beyond,

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00:24:03,515 --> 00:24:05,628
which is really the goal for Starship.

295
00:24:05,712 --> 00:24:06,800
Plus 20.

296
00:24:08,272 --> 00:24:11,473
The impact that this rocket
is going to have on the world,

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00:24:11,557 --> 00:24:15,008
I don't think most people can really
comprehend the change it's gonna have.

298
00:24:15,092 --> 00:24:16,368
Plus 30.

299
00:24:16,452 --> 00:24:19,675
This is such a wild ride.
The highs are high, the lows are low

300
00:24:19,759 --> 00:24:22,636
as we, like, really work to get to
ultimately launching people,

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00:24:22,720 --> 00:24:24,828
which is gonna be amazing.

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00:24:24,912 --> 00:24:26,048
Plus 40.

303
00:24:26,132 --> 00:24:30,218
It is not impossible just because
it's far beyond what has been done before.

304
00:24:30,302 --> 00:24:32,500
We've proved that time and time again.

305
00:24:34,892 --> 00:24:35,900
Plus 50.

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00:24:42,412 --> 00:24:43,450
Full duration.
